App
RR.E.S.E.T. Intelligence™
Investor overview

Not just an app — a connected digital well-being ecosystem.

Education, family engagement, and institutional licensing, unified by The R.E.S.E.T. Method™.

Proposed business model

All revenue streams are proposed. No customers, revenue, or partnerships are represented here.

Proposed
Consumer subscriptions

Premium individual and family plans for the R.E.S.E.T. app.

Proposed
School & organization licensing

Annual site or seat licenses bundling curriculum, app access, and aggregate reporting.

Proposed
Facilitator training

Certification for educators, counselors, and youth workers.

Proposed
Community Learning Series workshops

Hosted Understand · Share · Prepare sessions for communities.

Proposed
Future scoring-engine licensing

Licensing the engagement-context model to partners — only after independent validation.

Roadmap

Working in this prototype
  • Welcome, onboarding, and three role experiences
  • Interactive engagement dashboard with four demo scenarios
  • Transparent, deterministic prototype score with confidence indicator
  • Screen Time Snapshot™ sample confirmation; local OCR is excluded from demos
  • Guided five-step R.E.S.E.T. with explained suggestions and First Five
  • Parents & Caregivers, Community Learning Series, and Impact Hub (demo forms)
Planned integrations & next stages
  • Accounts and secure cloud sync
  • Apple Screen Time / Family Controls (requires Apple approval)
  • Android Health Connect and wearable integrations
  • Age-appropriate consent and verified guardian linking
  • Partner dashboards, scheduling, and real registrations
  • Independent research to evaluate and validate the scoring model
Important: All metrics in this prototype are fictional demo data. The engagement score is a prototype and has not been scientifically or clinically validated. R.E.S.E.T. is not a medical, diagnostic, surveillance, or screen-time restriction product, and is not currently connected to Apple Health, Apple Screen Time, Android Health Connect, or wearables.